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Batman return to arkham pc
Batman return to arkham pc




batman return to arkham pc batman return to arkham pc

All the DLC is available for the two games, but unless you really enjoy the challenges there’s not a great deal else. It seems almost pointless that these remasters needed to happen granted, Arkham Origins was developed by WB Games Montreal, but it would’ve been nice to see it included as it helps complete the story. You’d like to think the Arkham games’ troubles ended with the grand furore of Arkham Knight on PC. It’s such a shame, especially with the technology now available for ports and there is no excuse for bad performance. The majority of cut scenes are choppy in some capacity, and even in combat there’s an occasional framerate issue. There isn’t a shift to 60fps, but this would be fine if both games could hold 30fps steadily without issues. In terms of performance, both Asylum and City suffer quite a bit. The weather looks good, and standing on Ace Chemicals building overlooking Arkham City is a site to behold, but there’s too much light where there shouldn’t be. Batman, for instance, looks more detailed in appearance, but the lighting takes away the charm of lurking in the darkness of the Asylum gardens or Sionis Industries. Environments are sharper and brighter, being both a blessing and a curse. The jump from Unreal Engine 3 to 4 has meant the Dark Knight isn’t quite as dark. The combat is still top notch and moving around feels as good as ever in relation to gameplay, it’s exactly the same as it was back then, although there does seem to have been a few tweaks in the remasters. In Return to Arkham, you have the fantastic Asylum and the equally wonderful City, and each still feels a dream to play. When I heard about the remasters, I expected them to have the visual fidelity of Arkham Knight, but unfortunately there’s not a massive change from how they appeared on last gen consoles and the distinct lack of features is a bit disappointing. Since Asylum, we’ve had three more great Arkham games, all varying in praise and appeal, all worthy entries nonetheless. The story was fantastic, as was the way it felt to play and for the first time ever, somebody had managed to get Batman right. It shared many similarities with Grant Morrison’s Arkham Asylum: A Serious House on a Serious Earth, especially the psychological depravity of all the Arkham inmates, and this was what I wanted, a darker take on Batman in video game form and thankfully I ended up getting it. Not only did they get the tone of Batman spot on, but the way it looked as well. I remember playing Arkham Asylum for the first time and thinking just how perfect Rocksteady’s vision for The Dark Knight was.






Batman return to arkham pc